After Asobo improved the Japan scenery, I went back to see if I could repeat my landing inside the Mount Fuji crater in Japan. Last one was with the caravan and I could made it inside, but well, more difficult now, surface is more realistic and rough. Ok. But I wanted to land and takeoff inside! So I got my favourite STOL plane, the Zlin Shock Ultra, and came back. Landing is not the problem. The problem is to takeoff, and later, gain altitude to exit the crater. So much altidude, engine and propeller not performing well, makes the takeoff inside the crater a really tricky maneuver!
Microsoft/Xbox provided a copy of ‘Microsoft Flight Simulator’ to me for review. This is the version 1.9.3.
My website: www.airvideoworld.com
Pc specs: I9 9900K 64 GB RAM RTX 2080. Settings High at 4K, recorded and uploaded this video at 4K.
Main Control: Yoko “The Yoke” Plus: https://www.virtual-fly.com/en/shop/controls/flight-sim-yoke-yoko-the-yoke-plus
Throttle: V3rnio TPM Plus: https://www.virtual-fly.com/en/shop/controls/v3rnio
Rudder: Ruddo Plus: https://www.virtual-fly.com/en/shop/controls/ruddo-step-on-for-real
This is a simple test: before the Sim update 5 for Microsoft Flight Simulator 2020 (MSFS) which was released on 27/07/2021, I did two flights in FPS consuming environments: Downtown L.A. and at low level ...
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lol why is there grass growing